Barbarian Primal Path
If you follow the Path of the Totem Warrior from the Player’s Handbook, you have access to the options presented here.
As with the spirits in the Player’s Handbook, the options here require a physical object incorporating some part of the totem beast, and you might acquire minor physical attributes associated with your totem spirit, such as a broad nose or slightly protruding tusks.
Also, your totem spirit might be an animal similar to one listed here, but more suitable to your homeland, such as a goat.
The following option is available when you choose a totem animal at 3rd level.
Boar. While raging, if you move at least 20 feet in a straight line toward a Large or smaller target right before making a melee weapon attack against it, you can use a bonus action to shove that creature.
Aspect of the Beast
The following option is available when you choose a totem animal at 6th level.
Boar. You have advantage on Strength and Dexterity saving throws or skill checks made against effects that would knock you prone.
The following option is available when you choose a totem animal at 14th level.
Boar. You have the relentless endurance of the boar. While raging, if you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can use this feature a number of times equal to your Constitution modifier (a minimum of once). You regain any expended uses when you finish a long rest.
“He's a hard headed son of a goblin, but he's handy when it's time to swing some axes.”
- Seamus the Bard